![]() The recipe for Alchemic Precursor in my current world is Grass, Mud, and Water. ![]() On the first level I was seeing AP appear all over the place while playing normally and using water to neutralize toxic slime, or to put myself out when on fire, as well as around an existing pool of water or two.Īnd the Lively Concoction is Berzerkium, Water and Snow. So that is pretty close to a double jackpot. It also proves it can happen with a lot of luck. Alchemy is a skill in The Elder Scrolls V: Skyrim and is one of the six skills that falls under The Thief play-style. I did use a mod to display the formula for each of the two recipe, though I was not even looking at it when all of this occurred. Alchemy is the art of combining raw ingredients with matching effects to produce potions and poison. It is one of the three crafting skills in Skyrim, together with Smithing and Enchanting. When I saw the AP floating on some water, I looked at the formula and was pleasantly surprised. Alchemic Precursor > Three ingredients are randomly generated on each seed. There is also an Alchemy Lab on the first level. A tool to generate alchemy recipes for Noita. Ambrosia (+ Poison): (Base) Honey + (Catalysts) Diamond Berserkium: (Base) Whiskey. Contains robust search capability to find seeds with specific LC / AP formulas. One of those small chambers with shelves loaded with various potion bottles.
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